Portfolio: Learning Tools
A learning tool can be as simple as a printed
job-aid to sell a new system--or as sophisticated as a distance learning
web site that teaches new skills. Over the years, WeThink (formerly Newmedia
Design) has created a wide range of learning tools for our clients
that take existing technologies and apply them in new ways to new problems
and applications. Here's a look at a range of learning tools WeThink has
created:
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Client
EPO-SIM User's Guide for an Interactive Computer Simulation Program |
Challenge
To create a visually-oriented user's guide that teaches medical professionals how to use EPO-SIM, a computer simulation program. EPO-SIM helps professionals prescribe an optimal dose of Amgen's landmark drug EPOGEN, used to treat uremic anemia. Background
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Services
Provided
Research and Analysis Researched and analyzed the program, target audience, and medical and mathematical concepts through interviewing key experts and reviewing existing print information. Information Design Developed an information design for that would educate both medical professionals and novices. Instructional Design Created an instructional design model that offered two ways to learn the program to meet different learning styles. Writing
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Client
Dial-Up CD-Based Video Sales Guide
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Challenge
To develop a short, engaging sales guide to teach Cisco sales representatives how to best use a new CD-based multimedia sales tool to promote Cisco's Dial-Up solutions.
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Services
Provided
Research and Information Analysis
Information Design
Writing
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Client
SunU Design Kit (Distance Learning Tool, Accessible via the Web) |
Challenge
To collaborate with SunU, the internal training department within Sun Microsystems, to develop the SunU Design Kit (DK)--a comprehensive java-based learning application, accessible through Sun's intranet. The DK must leverage new and existing technologies to assist SunU course developers at all levels of experience to design, develop, package and market SunU print, lecture and web-based training products. These customized learning tools must be accessible inside or outside the Sun community. The DK must also provide course developers with an automated process for documenting the product development cycle. This includes learning how to identify, hire and manage a virtual product development team of both internal and external developers. |
Services
Provided
Research and Analysis Researched and analyzed the target market, development tasks required to build the DK, and content through interviews with subject matter experts and web and print information. Instructional Design and Prototype
Developed Copy and Templates
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Client
Sun Microsystems Inc. SunU Web-Based Usability Study |
Challenge
To collaborate with the SunU team, leveraging new technologies to pioneer the development of a web-based "virtual focus group study." The study will evaluate the usability of a new SunU distance learning Web site, employing Sun's chatroom technology. To be successful, the virtual focus group must produce: 1. Significant usability study cost-savings. 2. High-quality feedback from participants. 3. Significant product improvements via usability study participants' feedback. 4. A viable application of chatroom technology in a usability setting. |
Services
Provided
Research
Information Design Developed an information design for the usability study to capture user's feed- back on key usability areas identified by the SunU team. Wrote usability script Wrote a script that covered all topics addressed in the usability study. Rehearsed the script at Sun in a live "dress rehearsal" of the chatroom usability test. Facilitated usability test and wrote final report Facilitated four live chatroom usability sessions, then the wrote the formal report that identified usability study findings, as tabulated by the SunU team. |